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Oh! No!!! Stella!!!

Color Palette

Color Palette

Lighting setup -  A directional and spotlight for the moonlight. directional light for casting the shadows; spotlight to emphasize the moonlight to a specific place

Lighting setup - A directional and spotlight for the moonlight. directional light for casting the shadows; spotlight to emphasize the moonlight to a specific place

Flat tree textures with cutout alpha for shadows

Flat tree textures with cutout alpha for shadows

Warm character rim lights to separate character from background. two more lights on the right to create rim light for the egg and purple shade for an incoming night light from the right. Two animated point lights for the torches.

Warm character rim lights to separate character from background. two more lights on the right to create rim light for the egg and purple shade for an incoming night light from the right. Two animated point lights for the torches.

Two area lights at the left to create rim light for the character at her starting position.

Two area lights at the left to create rim light for the character at her starting position.

This is an assignment done for Animation Mentor by my colleague Anindya Moqsud. Later I made the scene render worthy and here’s the result. I used Redshift for rendering (my current favorite renderer). Rendered using a render farm. So, for my part, I organized the scene, lit it, set up the render passes and layers, and later composited it in After Effects. I did my first little sound mixing on this. Enjoyed it but it’s a whole other world. It was good collaborative work.
The Stella rig was provided by Animation Mentor.

Date
April 25, 2021