Final Turntable
Marmoset Viewer
Raw Textured Turntable
Cleaned Mesh Turntable
Wireframe Turntable
Raw Scan Turntable
A shoe scan created using the photogrammetry method. I used Agisoft Metashape for scanning from photographs. Then I took the raw scan in Zbrush and cleaned the scan as well as sculpted some parts. Took it into Maya, made UV then to Substance painter and projected and corrected some area of the textures. I used Substance Alchemist to correct lighting of the generated Texture. Later used Photoshop to manually fix textures and generate a detailed normal map. Lastly, took everything into Marmoset for lighting and rendering.
This was very educational from my part as this is my first completed photogrammetry project.